Neverwinter is a large project with contributions from so many talented individuals across multiple disciplines. This project helped shape much of who I am as a developer and I am truly blessed to have been apart of this fantastic team!
As part of the dedicated Environment Art team on the Neverwinter project I helped create various Adventure Zones and Dungeons as well as various assets and materials throughout the game. Below are various in-game shots of Adventure Zones and Dungeons I helped spear head.
I am fortunate enough to be able to help create many maps within this amazing game. I contributed to the Level Design & Greybox, World Building & Propagation, Lighting & Atmosphere, Skydome & Vista setting for various maps, as well as various material creation & setups and various specific asset creation (the below screenshots were some maps I was directly responsible for). The foundation assets were created by other artists. Various terrain materials were created by other artists.